Friday, 15 January 2016

Story Board



Shot 1: A long shot is used so we are introduced to both characters clearly and the audience can see the setting.

Shot 2: A close up (o 180 degree line) is used so that we can see one side of the conversation and the audience feels closer to the character.

Shot 3: A long shot is used again so that we can see the movement of the characters when the marshmallow is thrown.

Shot 4: Another close up is used so that we see the other half of the conversation.

Shot 5: A long shot it used so we can see the full length of the characters and we can clearly see their body language



 
Shot 6: Close up is used to see the reaction from the character and we can see the way the character turns around with the match on action shot.

Shot 7: Match on action to a long shot makes it able to see the character walk away.

Shot 8: Long shot makes it able for the audience to see the setting and gives them a sense of space.

Shot 9: The camera will rotate from the face to behind the shoulder, allows audience to see what the character is looking at.
Shots 10,11,12: Shot/reverse shot gives the audience the opportunity to see from the characters point of view  and then see their reaction

Shot 13: Allows audience to see the empty campfire to give them a sense of fear

Shot 14: The close up allows audience to see the reaction from the character from being alone

Shot 15: The tracking shot will allow the audience to feel like they are the character so that they share the experience

Shot 16: Match on action when the character turns around allows us to see the fear of the character.

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